
Hi! I'm Pietro Lazzini, Passionate and inventive game / Level designer based in Italy.
I can work independently or as part of a group.
I often find myself in leading roles, trying to help each member express their potential.
I love playing around with levels in video games as if they were puzzles, always looking for the wackiest alternative solutions to solve them.
I often find myself in leading roles, trying to help each member express their potential.
I love playing around with levels in video games as if they were puzzles, always looking for the wackiest alternative solutions to solve them.
In my levels I am always looking for this excitement, trying to create as many solutions as possible to give players the most varied list of possible choices.
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Skills
Languages



Game Engines


Microsoft Programs



Adobe Programs

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Work Experience
Università di Parma / Programmers - Year 2018 Parma (PR)
Short stage as a part of a program of working integration in high school studies. In this stage I studied the Python Language and programmed a game inspired by “Space Invaders”.

Camera di commercio e artigianato di Massa-Carrara / Archivist - Year 2016 - 2017 Carrara (MS)
Short stage as a part of a program of working integration in high school studies. I organized a variety of documents and digital order history, using Microsoft Excel, Word and PowerPoint.

Coworkeria Massa / Programmer - Year 2017 Carrara (MS)
Short stage as a part of a program of working integration in high school. I worked with “Grid3” to optimize “ParlaConMe” (HelpICare), an interactive program for people with disabilities.
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Education
Game Design Diploma - Year 2019 - 2022
TheSign Comics & Arts Academy (FI)

Computer science - Year 2018 - 2019
Università di Parma (PR)

Scientific & Informatics High school Diploma - Year 2013 - 2018
Liceo scientifico Fermi Massa (MS)
Liceo scientifico Fermi Massa (MS)
